UMAM, Muchammad Iqbal Ahsanal; KUSUMANDYOKO, Tri Cahyo. DESAIN ANTARMUKA APLIKASI PENGENALAN HURUF HIJAIYAH BERBASIS GAMIFIKASI. BARIK, [S. l.], v. 3, n. 3, p. 198–207, 2022. DOI: 10.26740/jdkv.v3i3.48077. Disponível em: https://ejournal.unesa.ac.id/index.php/JDKV/article/view/48077. Acesso em: 12 jul. 2025.