YULIANTI, Ary; EKOHARIADI, Ekohariadi. PEMANFAATAN MEDIA PEMBELAJARAN BERBASIS GAME EDUKASI MENGGUNAKAN APLIKASI CONSTRUCT 2 PADA MATA PELAJARAN KOMPUTER DAN JARINGAN DASAR. IT-Edu : Jurnal Information Technology and Education, [S. l.], v. 5, n. 3, p. 527–533, 2020. DOI: 10.26740/it-edu.v5i3.38272. Disponível em: https://ejournal.unesa.ac.id/index.php/it-edu/article/view/38272. Acesso em: 6 jul. 2025.