Implementasi Algoritma A* (A Star) dalam Penentuan Rute Terpendek yang Dapat Dilalui Non Player Character pada Game Good Thief Authors Rifky Fajar Oktanugraha Universitas Negeri Surabaya Salamun Rohman Nudin Universitas Negeri Surabaya DOI: https://doi.org/10.26740/jinacs.v2n01.p74-85 Downloads Download data is not yet available. Downloads PDF Published 2020-10-26 Issue Vol. 2 No. 01 (2020) Section Articles Abstract views: 156 , PDF Downloads: 309