Pengaruh Gamifikasi Terhadap Customer Brand Engagement Dalam Membentuk Customer Experience (study case : Shopee Cocoki)
DOI:
https://doi.org/10.26740/jeisbi.v5i3.61009Keywords:
Customer Brand Engagement, Customer Experience, Gamifikasi, PLS-SEM, Smart PLSDownloads
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Published
2024-06-26
How to Cite
Amalia, M. C., & Palupi, G. S. (2024). Pengaruh Gamifikasi Terhadap Customer Brand Engagement Dalam Membentuk Customer Experience (study case : Shopee Cocoki). Journal of Emerging Information Systems and Business Intelligence, 5(3), 1–10. https://doi.org/10.26740/jeisbi.v5i3.61009
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