PENGEMBANGAN E-BOOK INTERAKTIF CARITOCILLI (CARTOON INTRODUCE TO COLLIGATIVE) SEBAGAI SUMBER BELAJAR SISWA KELAS XII SMA (THE DEVELOPMENT OF INTERACTIVE E-BOOK CARITOCILLI (CARTOON INTRODUCE TO COLLIGATIVE) AS LEARNING RESOURCE OF HIGH SCHOOL STUDENTS OF CLASS XII)
DOI:
https://doi.org/10.26740/ujced.v3n3.p%25pAbstract
Penelitian ini bertujuan untuk mengembangkan e-book interaktif Caritocilli (Cartoon Introduce To Colligative) yang layak digunakan sebagai sumber belajar siswa kelas XII SMA. Pengembangan e-book interaktif Caritocilli (Cartoon Introduce To Colligative) pada materi sifat koligatif larutan ini menggunakan model 4D (define, design, develop,dan disseminate) namun dibatasi hanya sampai tahap develop. Hasil penelitian menunjukkan bahwa e-book interaktif Caritocilli (Cartoon Introduce To Colligative) layak digunakan sebagai sumber belajar. Kelayakan tersebut, ditunjukan dari hasil persentase penilaian rata-rata dari hasil validasi sebesar 90,1% ditinjau dari kelayakan isi, kelayakan penyajian dan kelayakan bahasa; Respon siswa terhadap e-book interaktif Caritocilli yang menunjukkan respon sangat baik dengan persentase rata-rata respon siswa sebesar 95,1%; serta tingkat keinteraktifan siswa terhadap e-book interaktif Caritocilli sebesar 93,3% yang termasuk dalam kriteria sangat baik. Berdasarkan hasil penelitian tersebut, dapat disimpulkan bahwa e-book interaktif Caritocilli (Cartoon Introduce To Colligative) layak digunakan sebagai sumber belajar siswa kelas XII SMA pada materi sifat koligatif larutan.
Kata kunci: Pengembangan e-book interaktif, sifat koligatif larutan, kartun
This study aims to develop an interactive e-book Caritocilli (Cartoon Introduce To Colligative) that fit for use as learning resource on high school students of class XII. The development research of interactive e-book Caritocilli of colligative solution’s properties use 4D model (define, design, develop, and disseminate) but the study was limited only to develop stage. The results showed that the interactive e-book Caritocilli fit for use as a learning resource. Feasibility, shown from the results of the percentage of the average assessment of the results of the validation of 90,1% in terms of the feasibility of the content, feasibility of the presentation and feasibility of language; Students' response to interactive e-book Caritocilli that shows very good response with an average percentage of 95.1% student response; and the level of student interactivity to interactive e-book Caritocilli by 93.3% which is included in the criteria very well. Based on these results, we can conclude that interactive e-book Caritocilli (Cartoon Introduce To Colligative) fit for use as learning resources on high school students of class XII.
Key words: The development of interactive e-book, colligative properties, Cartoon
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