DIGITALISASI ARSIP FOTO SEJARAH BERBASIS AUGMENTED REALITY SEBAGAI MEDIA PEMBELAJARAN SEJARAH
Abstract
This research is development research which aims to produce augmented reality-based digitalization learning media
for photo archives that is feasible and practical to be implemented in history learning, especially on material regarding the
impact of colonialism in colonial countries. This research uses the 4D development model developed by Thiagarajan, which
consists of four main stages, namely: define stage, design stage, develop stage and disseminate stage. The subjects in this
research were students in class XI DKV 1 at SMKN 6 Surabaya, with a total of 30 students. The instruments used in this
research include needs analysis instruments, media expert validation instruments, material expert validation instruments, and
student response instruments. The validation process for augmented reality learning media was carried out by two material
experts and two media experts. The results of the validation show that the media validation percentage reached 85%, which
is categorized as 'Very Eligible'. Meanwhile, the percentage of material validation reached 90%, also in the 'Very Eligible'
category. In addition, limited trials resulted in an overall student response percentage of 83%, which was categorized as
'Very Practical'. This shows that the learning media developed is not only feasible but also practical and easy to use by
students. Thus, it can be said that the learning media developed has received a positive response so that it is suitable for use
as learning media.
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Keywords: Learning Media, Augmented Reality, 4D Models.
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