PENGEMBANGAN MEDIA PEMBELAJARAN ETNOMATEMATIKA (ARETMA) BERBASIS AUGMENTED REALITY PADA BANGUN RUANG KELAS V SD

  • Qurrotul Aini Universitas Negeri Surabaya
  • Delia Indrawati

Abstract

The purpose of this research was to describe the development process and feasibility of Android-based ARETMA (Augmented Reality Ethnomathematics) media on the material of spatial characteristics in class V elementary school in terms of validity, practicality and effectiveness tests. This research uses the ADDIE model with five stages, namely: analysis, design, development, implementation and evaluation. Based on the media expert validation results, percentages of 100% and 95% of the material validation results were obtained. From these results, ARETMA media can be said to be valid and suitable for application in teaching and learning activities. Based on teacher and student questionnaires, the media received scores with percentages of 96% and 98.3% respectively, which means that the media is very practical and suitable for application in learning activities. From working on the pretest posttest questions, an N-Gain value of 0.62 was obtained, which was included in the "Medium" result improvement criteria.

Published
2024-06-23
Section
Articles
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