PENGEMBANGAN MEDIA PEMBELAJARAN MODUL GAME EDUKASI GUNDALA LOST IN THE MUSHROOM KINGDOM DALAM MATA KULIAH TEKNIK ANIMASI SECARA OPEN AND DISTANCE LEARNING

Authors

  • Shinta Andarista Ragastria Universitas Negeri Surabaya
  • Setya Chendra Wibawa Universitas Negeri Surabaya

DOI:

https://doi.org/10.26740/it-edu.v5i1.37490

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Published

04-01-2021

How to Cite

Ragastria, S. A., & Wibawa, S. C. (2021). PENGEMBANGAN MEDIA PEMBELAJARAN MODUL GAME EDUKASI GUNDALA LOST IN THE MUSHROOM KINGDOM DALAM MATA KULIAH TEKNIK ANIMASI SECARA OPEN AND DISTANCE LEARNING. IT-Edu : Jurnal Information Technology and Education, 5(1), 325–333. https://doi.org/10.26740/it-edu.v5i1.37490

Issue

Section

volume 05 Nomor 01
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